January 11th, 2010
Durham, USA – January 21, 2008 – Funcom announces the introduction of a tiered subscription system in Anarchy Online, and players can now choose between three subscriptions plans going from free-to-play to 5 to 14,95 USD / EUR a month. The newest subscription level means that gamers can access the areas and content in the Shadowlands expansion pack for only 5 USD / EUR a month, thereby offering one of the most profound, engaging and deep online experiences around for a low monthly cost.
The new areas which open up for the 5 USD a month subscribers are all located in the Shadowlands. This expansion pack got an incredible review score average, several awards and great critical acclaim when it launched, and is one of the most heralded MMO expansions of all time. The expansion not only gives players massive new areas to explore, it also introduces lots of new features as well as a chance to reach the maximum level in Anarchy Online.
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January 11th, 2010
Find yourself sitting in a seven hour queue recently? You can thank your fellow community members for that. Many players have been abusing the player shop system in Aion, which lets players set up shop anywhere in the world and hawk their wares, in order to avoid queue times.
Gotta break for dinner? Don’t want to come back and deal with a queue? Set up shop! Up until today, being in shop mode protected you from the idle out timer. This practice has compounded the issue of already crowded servers by causing queue times to shoot up as more and more people catch on and set up shop to avoid idling out.
Well this morning Aion went down for maintenance, and returned with a newly implemented 30 minute limit on player shops. Now, if only they added some more severs!
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January 10th, 2010
Chapter II: The Elven Prophecy is now on live servers! Those of you who have been having withdrawals due to the lack of Elves in the game will be pleased to know you can finally make one and explore the new lands of Taborea.
The new chapter brings more than just Elves to the game, introducing two new classes, the Druid and the Warden as well as new dungeons, namely the 12-man “Hall of Survivors” raid, two six man dungeons, “The Origin”, and “The Heart of the Ocean”, and a 150 man public encounter called “Varanas Nightmare”. Additionally, four new zones, including a new newbie zone, and three high level zones are available for players to explore.
The expansion is of course free, but there is a boxed version available in stores for 9.95 MSRP.
The boxed version contains a number of goodies and Rom Gold for your 10 Euros, including: a game manual, a poster format world map, and an exclusive house pet: the Manticore. In addition, players who activate their keys within the first five days of release will receive the exclusive “Heavenly Black Wings” item.
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January 10th, 2010
For those who venture into the whimsy of Wonderland Online, they’ll find almost anything can appear in the virtual world of Wonderland – even the legendarily reclusive Loch Ness Monster! No one knows much about this monster, except from the videos and pictures depicting a large dark shadow moving along the surface of Loch Ness. Inspired by this mysterious legend, the Wonderland Online dev team has a new boss based on this legend, Nessie – the Loch Ness Monster! In the game, Nessie isn’t as fond of the cold waters of the foggy loch as previously thought, and instead prefers the warm, sunny Mediterranean.
The adventure to find Nessie starts on the sparkling waters of the Mediterranean Sea. There, players will come across a mysterious coral rock. Touch it and suddenly a long slender seaweed green neck rises from the flat calm water. Blazing red eyes will stare hungrily, just before a huge mouth swoops down and swallows everyone up.
When characters regain their senses, they’ll be in complete darkness. Slowly it may dawn on them they have fallen into the belly of the beast! The cavernous interior is littered with the hulks of broken ships and the occasional sailors bones. It’s not safe here, so watch out for attacks, but if they can survive, they’ll find two other survivors to aid in the escape. One is the lonely Puppet Master in the small intestine, the other is Robinson in the large intestine. Where players go from here depends on what they decide to do, it’s up to them.
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January 8th, 2010
The French version of the free colony add-on for Bounty Bay Online is to be released in France on 30th June 2009. The comprehensive expansion which has been available in Germany and England since January enables the historical seafarer world’s guilds to found their own whole colonies complete with towns and harbours. For this purpose the historical world of exploration has a total of 33 coastal territories standing ready for development. Along with the outside appearance of the colony, players can define the trading policies within their sphere of influence and also their colony’s future development. Upcoming guilds can in this way create a profitable trading centre and individual retreat.
Since its French launch in December 2008, the seafarer MMO has also enjoyed great popularity with already more than 50,000 explorers roving about on the Calypso game server.
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January 8th, 2010
We’re sure you’re noticing a trend in the free to play genre these days and it’s not a particularly exciting one. A phenomenon wherein company produces a ridiculous number of MMO franchises in the hopes that you will eventually take note of one and hopefully invest. On one hand, I applaud this foray into the wild world of MMO capitalism since it exposes the massive multi player genre to the public at large and likewise creates competition for the more dedicated gamers. Competition theoretically means that said company will work harder for your dollar and will hopefully produce a better product in the processes. On the other hand, this projectile vomiting of titles also tends to endear the ‘if it works, why fix it?’ mentality, which has in turn has given rise to the MMO clone wars. These companies will invariably attempt to produce a cutesy MMO with an Asian-anime feel, a serious MMO probably featuring an ancient Chinese theme, some flavor of sports MMO and a fluffy socialization MMO if that wasn’t already included in the cutesy-anime one. One need look any further than Konami as one of the more egregious offenders, and gpotato is rapidly joining the ranks with their newest effort: Luna Online.
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January 8th, 2010
Dragonica Online’s job class system is composed of four basic job classes that can be promoted to 16 unique advanced jobs. During character creation, players choose a main job class – Warrior, Magician, Dragonica Gold, Archer or Thief. Each job class specializes in a unique set of attacks and skills and allows adventurers to customize their character based on their combat preference and style.
After choosing a job class, players battle monsters and bosses to gain experience and master unique skills to progress to advanced job tiers. Although each class progression retains the core combat style and characteristics of the starter class, each advanced job has unique attributes, skills and items only available to that job. At level 20, players face the challenging decision of which advanced class to pursue and master.
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January 8th, 2010
The champions gold plays a good role in the game. You can use them to buy some equipment or tools, then you can update quickly.
With other online games is no different, players will be able to 3D gaming world, create a personal hero, background stories, size, clothing, ability, and even design their own number one enemy of the background stories. If you have champions online gold you will not feel the game is hard. This game will have a unique role in generating system, plans to offer thousands of options so that players can customize the exclusive personal hero, as players defeat the bad guys, will get a return in order to enhance individual capabilities and status.
It will provide a vast game world for players to explore, from the skyscrapers, to the underwater city of the moon, and so on. Game is defined as a live action massively multiplayer online role playing game; players will be able to experience the stimulation of fast paced combat. And buy champions gold is need. The game takes brains stressed that, because each enemy may have super abilities and special combat skills, you want to play hard, but does not work, there are thousands of heroes to face the ongoing threat, players can meet other heroes, the composition of specific individual super force to deal with. Come to play it, you can get cheap champions gold.
Croat sub type of warrior tribe human shields, directly overlooked career, Section tribe is characterized by the state team skills. The champions money will help you. Hymn to life, increase team members of the vitality of the ceiling. Teams, each guard can only use one of these professional skills. Saw this skill, what are your feelings, if I were of Croat fighters I want to die. Each guard can only use one of these professional skills.
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January 7th, 2010
Destiny Online is an MMORPG featuring Beautiful 2D Graphics, Exotic Weapons, Powerful Skills, Loyal Pets, Versatile Mounts, Fierce PK, Tribal War, Online Romance and Wild Wedding Party. Now it has been a great year since last summer when Destiny Online was first launched. We experienced lots of fun together and those memories will be with us forever.
It is the first MMO that “Pays U 2 Play”, meaning that for each 2 hours that you are continuously logged in the game, you will earn 2 Gold Points. The Gold Points that you accumulated by being online can be used to purchase valuable items from the Destiny Item Mall. And now with the new twist of it, the brand new Master-Slave program, you can even earn more Gold without doing any more work.
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January 7th, 2010
Mortal Online is a first-person sandbox MMO set in a believable fantasy environment. Although the game is not necessarily about PvP, its core is built around player skill and PvP as opposed to experience points, levels and a PvP-mode glued on top. Mortal Online revolves around player-to-player interaction more than solo-journeys and quests; it has full loot, sandbox crafting, housing and very seldom follows the streamlined design-rules and automated systems of modern cookie-cutter MMO’s. In short, it’s a niche skill-based fantasy game for a mature audience. The game is currently in Beta stage with nearly 10.000 accounts.
It’s very difficult to describe Mortal Online in a few sentences as it is very different from most of the MMOG’s out there. Now please understand I don’t use that cliché for marketing purposes, it simply is a niche game that some will like because of its unique approach and some won’t because it’s too different from their style of play or what they are used to. The game does not necessarily build on or “learn” from the errors or the steps taken by big-name MMO’s
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